White-label interactive project sites

Spielraum

Build branded game templates, EU project visibility pages and customer-domain experiences from one controlled publishing workflow.

5playable template families
EUvisibility evidence built in
DNSwhite-label publishing path
1

Template

Pick a mechanic and world

2

Content

Replace questions and scenes

3

Brand

Apply colours and language

4

Publish

Freeze a live version

Template Gallery

Browse by mechanic, then customize the product surface.

These cards come from the real template registry. The filters work without JavaScript, so the gallery remains usable even before hydration.

Incident ResponseA security incident unfolds over an afternoon. Every decision changes what happens next.branchingscenario-gamescorporate-training
Corporate ChallengeA clean, professional knowledge check. Four result bands, no time pressure, ready for your branding.quizquizzescorporate-training
Prize LadderAn original high-stakes game show with fifteen levels, answer locking and a 50:50 aid.quizquizzesproject-communication
Word RescueA bridge-rescue word game with clues, an on-screen keyboard, hints and mistake limits.word-puzzleword-gameseducation
Memory MatchA polished flip-card game for matching terms, ideas, products, people or images.matchingmatching-gameseducation

Engine vs Template

One quiz engine can sell two completely different games.

The engine owns scoring and answer flow. The template owns the world, pacing, visual language and author starting point.

Corporate Challenge

Blue corporate arena, fast knowledge check, team-friendly language.

Same quiz enginequestions + choices + score + result
ContentBrand kitTemplate skin

Prize Ladder

Game-show stage, prize ladder tension, lifeline-style decisions.

Commissioned work

Some outcomes do not fit a template. Those we build for you.

The catalogue covers the shapes that recur. When a project needs a purpose-built simulation with its own world, rules and measurement, that is not something you configure — it is something we design and build with you.

EcoGuardians — River of Tomorrow

Players walk a polluted riverbank, carry each item to the correct recycling station and replant the habitat. The ecosystem responds as they work, and the impact score is the number the project reports on.

  • Not in the catalogue. There is no serious-game template to pick. Each one is scoped, designed and built for the project it belongs to.
  • Same layer underneath. Branding, languages, EU visibility and reporting work exactly as they do for a template — a commissioned game is not a separate product to administer.
  • For partners and anyone who asks. Project consortia first, but the door is not closed.

EU Projects

The reporting layer is part of the product, not an afterthought.

Project teams can publish a game while keeping visibility, language and evidence requirements close to the live version.

EU visibility checked before publish

EU emblem visibleready
Funding statement presentready
Partner logo area reservedready

Multilingual output from one project

English liveready
Turkish draft readyready
German copy pending reviewready

Report pack for project files

Published version checksumready
Participation sessionsready
Completion and score summaryready

White-label

A publish flow that ends on the customer domain.

The public link can start on Workers during setup, then move behind a branded hostname when DNS and certificate checks are complete.

1

Draft

Edit content and brand

2

Publish

Freeze live version

3

Verify DNS

Connect customer domain

4

Go live

Serve on branded URL

game.customer.euwhite-label live address

Pilot Access

Start with one project and make the template system prove itself.