Games for learning and training

Spielraum

Choose a game, add your questions and branding, then share it with your learners.

5playable template families
EUvisibility evidence built in
Sharepublish with your own branding
1

Template

Choose a game for your learning goal

2

Content

Replace questions and scenes

3

Brand

Apply colours and language

4

Publish

Share your finished game

Template Gallery

What would you like your learners to practise?

Choose a learning goal, try a game and make it your own. Setup estimates are for adapting the example content.

Find your format

Two ways to turn questions into a game.

Choose a straightforward knowledge check or a game-show challenge. Both can use your own questions and branding.

Corporate Challenge

Blue corporate arena, fast knowledge check, team-friendly language.

Same quiz enginequestions + choices + score + result
ContentBrand kitTemplate skin

Prize Ladder

Game-show stage, prize ladder tension, lifeline-style decisions.

Commissioned work

Some outcomes do not fit a template. Those we build for you.

The catalogue covers the shapes that recur. When a project needs a purpose-built simulation with its own world, rules and measurement, that is not something you configure — it is something we design and build with you.

EcoGuardians — River of Tomorrow

Players walk a polluted riverbank, carry each item to the correct recycling station and replant the habitat. The ecosystem responds as they work, and the impact score is the number the project reports on.

  • Not in the catalogue. There is no serious-game template to pick. Each one is scoped, designed and built for the project it belongs to.
  • Same layer underneath. Branding, languages, EU visibility and reporting work exactly as they do for a template — a commissioned game is not a separate product to administer.
  • For partners and anyone who asks. Project consortia first, but the door is not closed.

EU Projects

The reporting layer is part of the product, not an afterthought.

Project teams can publish a game while keeping visibility, language and evidence requirements close to the live version.

EU visibility checked before publish

EU emblem visibleexample
Funding statement presentexample
Partner logo area reservedexample

Multilingual output from one project

English liveexample
Turkish draft readyexample
German copy pending reviewexample

Report pack for project files

Published version checksumexample
Participation sessionsexample
Completion and score summaryexample

White-label

A publish flow that ends on the customer domain.

Share a game link first. If you want to use your own domain, connect it when you are ready.

1

Draft

Edit content and brand

2

Publish

Freeze live version

3

Verify DNS

Connect customer domain

4

Go live

Serve on branded URL

game.customer.euwhite-label live address

Pilot Access

Create your first game with example content.